Editor
HUDs
Combine platform runtime statistics with overlays authored by the simulation.
Runtime HUD
The built-in HUD reports session state, time, step, physics and render rates, playback rate, network health, entity count, and memory when available. Set presentation.hud.showRuntimeStats to false to hide it by default.
Presentation panels
Panels read live values from state.globals. Keep each panel tied to one stable global key.
{
"presentation": {
"hud": {
"showRuntimeStats": true,
"panels": [
{
"id": "energy",
"type": "timeseries",
"label": "Energy",
"globalKey": "kinetic_energy",
"position": "top-right",
"color": "#38bdf8",
"window": 180
}
]
}
}
}Panel types
statgraphtextnotetimeseriesbarscatterPositions
top-lefttop-righttop-centerbottom-leftbottom-rightbottom-centercenterAnnotations and analytics
Presentation overlays also support screen, world, and entity annotations, plus timeseries, bar, scatter, histogram, table, and stat analytics panels. Viewers can toggle these overlays from the player HUD menu.