Simulation
Project and runtime reference
These pages read from the capability registry, JSON Schema, and engine-owned runtime contracts.
File system
Required and optional project files for every worker engine.
Read moreSimulation schema
The canonical configuration contract used by validation.
Read moreRendering style
Renderer types accepted by the simulation schema.
Read moreSupported shapes
Dimension-specific collider names accepted by RapierWorldHost.
Read more