t→t+1
Documentation

Simulation

Rendering style

Choose a renderer, quality budget, and 3D environment for the simulation.

Renderer

These renderer values come directly from the simulation schema.

threecanvas2dwebgpuhtml

Quality

Quality controls pixel density, antialiasing, shadows, post-processing, and audio telemetry frequency.

performancemediumultra

Skyboxes

Skyboxes apply to the Three.js 3D renderer. If the setting is omitted, 3D scenes receive the default procedural daylight sky.

day
Procedural daylight sky with a visible sun and atmospheric scattering.
sunset
Warm environment background and image-based lighting for evening scenes.
night
Dark environment background and reflections for low-light scenes.
studio
Neutral studio environment for product-like lighting and reflections.
none
Disables the environment background so the scene renders without a skybox.

Environment example

Pair fog with the skybox palette to keep depth cues visually coherent.

{
  "renderer": {
    "type": "three",
    "dimensions": 3,
    "quality": "ultra"
  },
  "world": {
    "style": {
      "skybox": "sunset",
      "fog": {
        "color": "#f4b183",
        "near": 45,
        "far": 140
      }
    }
  }
}